Skip to content

class Celestine::Filter::Offset
inherits Celestine::Filter::Basic #

Moves the output to another location

Constants#

TAG = "feOffset" #

Methods#

#draw(io : IO) : Nil #

Draws this offset filter to an IO

View source

#dx : IFNumber? #

How much to offset on the x-axis

#dx=(dx : IFNumber?) #

How much to offset on the x-axis

#dx_units : String? #

What kind of unit dx should use when rendering

#dx_units=(dx_units : String?) #

What kind of unit dx should use when rendering

#dy : IFNumber? #

How much to offset on the y-axis

#dy=(dy : IFNumber?) #

How much to offset on the y-axis

#dy_units : String? #

What kind of unit dy should use when rendering

#dy_units=(dy_units : String?) #

What kind of unit dy should use when rendering

#input : String? #

The first input source

View source

#input=(input : String?) #

The first input source

View source

module Celestine::Filter::Offset::Attrs #

Moves the output to another location

Included modules

Celestine::Filter::Basic::Attrs

Constants#

DX = "dx" #

DY = "dy" #