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class Celestine::Modules::Animate::Transform::Rotate
inherits Celestine::Drawable #

Included modules

Celestine::Modules::CommonAnimate

Constants#

TAG = "animateTransform" #

TYPE = "rotate" #

Methods#

#by_angle : Float64? #

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#by_angle=(by_angle : Float64?) #

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#by_origin_x : Float64? #

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#by_origin_x=(by_origin_x : Float64?) #

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#by_origin_y : Float64? #

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#by_origin_y=(by_origin_y : Float64?) #

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#draw(io : IO) : Nil #

Main draw method for a drawable. Takes in and interacts with an io.

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#from_angle : Float64? #

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#from_angle=(from_angle : Float64?) #

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#from_origin_x : Float64? #

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#from_origin_x=(from_origin_x : Float64?) #

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#from_origin_y : Float64? #

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#from_origin_y=(from_origin_y : Float64?) #

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#to_angle : Float64? #

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#to_angle=(to_angle : Float64?) #

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#to_origin_x : Float64? #

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#to_origin_x=(to_origin_x : Float64?) #

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#to_origin_y : Float64? #

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#to_origin_y=(to_origin_y : Float64?) #

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#use_by=(use_by) #

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#use_by? : Bool #

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#use_from=(use_from) #

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#use_from? : Bool #

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#use_to=(use_to) #

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#use_to? : Bool #

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module Celestine::Modules::Animate::Transform::Rotate::Attrs #

Included modules

Celestine::Modules::CommonAnimate::Attrs

Constants#

ATTRIBUTE_NAME = "attributeName" #

BY = "by" #

FROM = "from" #

TO = "to" #

TYPE = "type" #