class
Celestine::Gradient::Radial
Included Modules
Defined in:
effects/gradients/radial_gradient.crConstant Summary
-
TAG =
"radialGradient"
Instance Method Summary
-
#cx
SVG attribute aliases
- #cx=(val)
- #cx_units
- #cx_units=(val)
- #cy
- #cy=(val)
- #cy_units
- #cy_units=(val)
-
#draw(io : IO) : Nil
Main draw method for a drawable.
- #fx
- #fx=(val)
- #fx_units
- #fx_units=(val)
- #fy
- #fy=(val)
- #fy_units
- #fy_units=(val)
- #r
- #r=(val)
- #r_units
- #r_units=(val)
- #radius : IFNumber | Nil
- #radius=(radius : IFNumber | Nil)
-
#radius_units : String | Nil
What kind of unit
#radiusshould use when rendering -
#radius_units=(radius_units : String | Nil)
What kind of unit
#radiusshould use when rendering - #start_radius : IFNumber | Nil
- #start_radius=(start_radius : IFNumber | Nil)
-
#start_radius_units : String | Nil
What kind of unit
#start_radiusshould use when rendering -
#start_radius_units=(start_radius_units : String | Nil)
What kind of unit
#start_radiusshould use when rendering - #start_x : IFNumber | Nil
- #start_x=(start_x : IFNumber | Nil)
-
#start_x_units : String | Nil
What kind of unit
#start_xshould use when rendering -
#start_x_units=(start_x_units : String | Nil)
What kind of unit
#start_xshould use when rendering - #start_y : IFNumber | Nil
- #start_y=(start_y : IFNumber | Nil)
-
#start_y_units : String | Nil
What kind of unit
#start_yshould use when rendering -
#start_y_units=(start_y_units : String | Nil)
What kind of unit
#start_yshould use when rendering
Instance methods inherited from module Celestine::Modules::CPosition
cx
cx,
cx=(val)
cx=,
cx_units
cx_units,
cx_units=(val)
cx_units=,
cy
cy,
cy=(val)
cy=,
cy_units
cy_units,
cy_units=(val)
cy_units=,
position_attribute(io : IO)
position_attribute,
x : IFNumber | Nil
x,
x=(x : IFNumber | Nil)
x=,
x_units : String | Nil
x_units,
x_units=(x_units : String | Nil)
x_units=,
y : IFNumber | Nil
y,
y=(y : IFNumber | Nil)
y=,
y_units : String | Nil
y_units,
y_units=(y_units : String | Nil)
y_units=
Instance methods inherited from class Celestine::Gradient
<<(c_stop : Celestine::Gradient::Stop)
<<,
gradient_transform(&block : Celestine::Drawable::Transform -> )
gradient_transform,
gradient_transform_attribute(io : IO)
gradient_transform_attribute,
gradient_units : String | Nil
gradient_units,
gradient_units=(gradient_units : String | Nil)
gradient_units=,
href : String | Nil
href,
href=(href : String | Nil)
href=,
spread_method : String | Nil
spread_method,
spread_method=(spread_method : String | Nil)
spread_method=,
stop(offset, color = nil, opacity = nil)stop(&block : Celestine::Gradient::Stop -> ) stop
Instance methods inherited from module Celestine::Modules::Filter
filter_attribute(io : IO)
filter_attribute,
set_filter(id : String)set_filter(filter : Celestine::Filter) set_filter
Instance methods inherited from module Celestine::Modules::Animate
animate(&block : Celestine::Animate -> )
animate
Instance methods inherited from module Celestine::Modules::Transform
transform(&block : Celestine::Drawable::Transform -> )
transform,
transform_attribute(io : IO)
transform_attribute
Instance methods inherited from class Celestine::Drawable
class_attribute(io : IO)
class_attribute,
classes : Array(String)
classes,
classes=(val : Array(String))
classes=,
custom_attribute(io : IO)
custom_attribute,
custom_attrs : Hash(String, String)
custom_attrs,
custom_attrs=(val : Hash(String, String))
custom_attrs=,
draw(io : IO) : Nil
draw,
has_inner_elements? : Bool
has_inner_elements?,
id : String | Nil
id,
id=(id : String | Nil)
id=,
id_attribute(io : IO)
id_attribute,
inner_elements : IO::Memory
inner_elements,
inner_elements=(val : IO::Memory)
inner_elements=,
style : Hash(String, String)
style,
style=(val : Hash(String, String))
style=,
style_attribute(io : IO)
style_attribute,
to_s(io : IO) : Nilto_s : String to_s
Instance Method Detail
def draw(io : IO) : Nil
#
Description copied from class Celestine::Drawable
Main draw method for a drawable. Takes in and interacts with an io.
def radius_units=(radius_units : String | Nil)
#
What kind of unit #radius should use when rendering
def start_radius_units=(start_radius_units : String | Nil)
#
What kind of unit #start_radius should use when rendering